During the first quarter of 2011, I joined Muse Games and helped with CreaVures during the last month of development. Muse is a great community of techies, artists, developers, and game lovers who really made me feel at home. I helped oversee a lot of the QA work during the final rush to get CreaVures out the door and helped with playtesting and giving feedback on game design and playability. I also helped to set up missions for the The Nest, an online social experience that takes place in the CreaVures universe. Check out Muse Games and the awesome work they do [HERE].
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