Toyota – Find Your Match

  While working as a freelance developer at Süperfad's Seattle office, I helped create the web application ... Show project details

Scholastic Fire Safety Games

While working at Fly Communications, I coded two games for Scholastic's 'Fire Safety Zone'. These games, presented... Show project details

Signal

Signal will be submitted to the 2011 Indiecade Competition and Independent Game Festival. Look for it! For the laste... Show project details

Nippon Ninja Bros.

Collaborators: Haeyoung Kim Bryant Davis Luis Domingo A fun little project where I worked with interaction art... Show project details

CreaVures

During the first quarter of 2011, I joined Muse Games and helped with CreaVures during the last month of development. M... Show project details

Activate!

The Activate! project is an initiative to teach children game design and green practices. The project is a collaboratio... Show project details

Restavek

Restavek is a short comic about human connection. This story is taken from a true experience from when I was a teenager... Show project details

Wateraid – Mixology

Mixology is a Facebook application built in Actionscript 3 that came about as a collaboration between NYU and the UK bas... Show project details

Perfect Day for a Walk

"Perfect Day for a Walk" is probably the artsiest things I've made to date. It's a glitch art piece inspired by glitch ... Show project details

Mommy Likes Michael Bolton

Collaborators: Cindy Hui "Cindy Hui and Joe Laquinte share family memories in an imaginative piece that uses c... Show project details

I’m Dreaming

Collaborators: Eric Chung I'm Dreaming? is a digital dynamic narrative system (Flash and Flixel) that enables an... Show project details

Mark of the Deity

Mark of the Deity is an ongoing personal project. This project is my first serious attempt at a long game design projec... Show project details

More Than 8 Bits of Paper

Ok...so this is really not a project but it's something I just had to make compulsively one morning. So fun! ... Show project details

how.ToMake(“Games”) Workshop

During the Spring of 2010 Parson's Design and Technology director Anezka Sebek was kind enough to let me host a 4 hour w... Show project details

Collector Protector

Collector Protector is a simple shmup(shoot-em-up) with a different goal than most shmups. While most shump games are a... Show project details

Dance Invaders

Collaborators: Haeyoung Kim Young Eun Min Dance Invaders is a collabortive project done with designer Young Eun... Show project details

Tweet Town

Tweet Town is an interactive application that pulls data from Twitter and presents the information as avatars. In this d... Show project details

Digital Pointillism

I've always loved the art style of Pointillism. Digital Pointillism is a simple filter built in OpenFrameworks that add... Show project details

The Escape Artist (Deek Magazine)

'The Escape Artist' began as set of short one page comics. In the Fall of 2004 the first publication of 'The Escap... Show project details

Tomcats on Mars (The Pitt News)

Years ago I did a thrice weekly comic in undergrad titled 'Tomcats on Mars' that was published in the Pitt News. I met ... Show project details